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Stubbs the zombie game engine
Stubbs the zombie game engine








stubbs the zombie game engine

The reason for this is that Stubbs is based on a modified Halo engine, which means that many of the mechanics of combat are similar, as is the enemy AI. But unlike Schaefer's adventure game hiding in the shoes of a platformer, Stubbs the Zombie is a third-person action game that plays very much like Halo in zombie time. For those folks who loved Tim Schaefer's Psychonauts, Stubbs is right up your alley it's psychedelic, surreal zombie action with a zest for campy death. Puppet! This deft collection of songs pays homage to the 1950s surreal suburban mentality with a distinctly modern flair, as it lays down a peppy, cheerful audio background to the horrific scenes of zombie armies chewing out the brains of innocent farmers, housewives, and businessmen in broad daylight. Sandman), The Flaming Lips (If I Only Had a Brain), Clem Snide (Tears on My Pillow), Rose Hill Drive (Shakin' All Over), Milton Mapes (Lonesome Town), and Phantom Planet doing The Living Dead, an original song. The rest of the soundtrack features Death Cab for Cutie (Earth Angel), Rogue Wave (Everyday), The Walkmen (There Goes My Baby), The Dandy Warhols (All I Have to Do Is Dream), Oranger (Mr. In it we hear Ben Kweller doing a take on Lollipop, The Raveonettes singing a scintillating version of My Boyfriend's Back, and Cake performing a very unusual version of Strangers in the Night (for them). The knockout soundtrack is a small coupe of its own. Zombie fireworks, of course, but big explosions in the air nonetheless. Combine these songs with a game designed by former Bungie member Alex Seropian, and a modified Halo engine to back it all up, and the concoction of elements seems ripe for fireworks.

#Stubbs the zombie game engine mac

Designed for Xbox, PC, and the Mac (yes, the Mac!) for an October release, this third-person zombie-action title is backed up with a superb gathering of contemporary artists and groups all delivering their best versions of hand-picked classics. Little-known game publisher Aspyr is right there in the creepy, lurking "zone" with Seropian. Stubbs the Zombie: Rebel Without a Pulse puts you in the shoes of a zombie and lets the cheese-whiz fly with a superb set of brain-eating animations, over-the-top death-screams (of classic Carnby nature), and zombie-paced Halo-style fire-fights. Instead, it's clear his intentions are to play right along with the perceived cheesiness, lower class status, and silliness of such nightmarish creatures. And their lure is usually too great for gamers to ignore.Īpparently, Wideload President Alex Seropian felt that he couldn't resist the slow pull of the undead. Whether you grew up watching Night of the Living Dead or playing Resident Evil, zombies are the ever-welcome embodiment of B-class Western evil. In the buzzing, swirling minds of young game designers, one must know that the urge to create a zombie videogame is the ultimate force of evil.










Stubbs the zombie game engine